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A jam submission

Ohm's LawView game page

Submitted by goatfacegames (@A_GoatfaceKilla), Sandbearmedia, Razormate — 2 minutes, 43 seconds before the deadline
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Ohm's Law's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#812.8033.273
Theme#1032.4912.909
Accessibility#1062.3352.727
Overall#1062.4802.896
Fun#1062.2582.636
Controls#1072.4132.818
Graphics#1102.6473.091
Originality#1142.4132.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
all 3

Game Description
Cause a total power blackout!!

How does your game tie into the theme?
Electricity, overcharging power cores, zapping

Source(s)
no

Discord Username(s)
razormate, sand bear

Participation Level (GWJ Only)
1

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Comments

This is a platformer, deliver charges from Battery to device to power them.

I stuck with the ThrowBot. The Melee bot worked fine, but the Ranger bot seems to have limited application. Still, though, good job with this implementation.

The charge delivery mechanic was a little awkward, but it still plays smoothly.

The Pigeons...and their sticky bombs....AAAAAH!!

A healthy entry for newcomers, and you will grow as you continue to jam.

Submitted(+1)

Cool game! Loved the electric mechanic where you bring electricity to springs, doors, and other goodies. The game had a fun cartoony look too! Think my only bit of critique would probably be on the combat. The robot who shot straight ahead wasn't able to hit the short dog enemy and that kind of bugged me a bit. Additionally, I felt like each robot didn't do a lot of damage. This made each combat feel incredibly risky and not worth it since y'all had a lot of enemies on the map. Regardless, neat game!

Submitted(+1)

I like the art style of the game and the intro animations. Good job :)

Submitted(+1)

Great job! The cutscenes are really funny and there is ton of content: different characters, enemies and levels. Green robot is the best one!

I got stuck once after explosion pummeled me under the ground. Other than that, the game worked well.

Good luck with your future projects!

Developer

Thanks! We ran out of time at the end and I had to scramble to get it somewhat presentable. Getting stuck in platforms is definitely a known issue! If anyone else runs into that, there is a reset button in the esc menu so you can restart the level. Thanks for playing!

Submitted(+1)

The idea behind the project is interesting and well developed. I think the platforming and attacking part could be improved. Overall good game with good music

Submitted(+1)

There's a ton of content in here! It's great work, especially considering the jam deadline. I enjoyed the cutscenes and mechanics/puzzles a lot! 

My only suggestion would be to have the player do more damage. Most fights weren't worth it given how much health enemies have. The green character, too, shoots too high to hit most enemies unless they're on a higher platform.

Other than that, there was a minor optimization issue that caused lag when switching characters. But otherwise, it's a fun game!

Submitted(+1)

Nice platformer. It took me a bit to recognize how exactly you were supposed to use the B/right click mechanic of holding it down, but I finally got there and moved on. The platforming mechanics were a little rough for me personally, but it didn't take away too much of the overall game. Great work and congrats on your submission!