Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Starship EscapeView game page

Submitted by Hydracious — 2 days, 4 hours before the deadline
Add to collection

Play game

Starship Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#143.7003.700
Accessibility#173.4003.400
Theme#523.5003.500
Fun#573.0003.000
Overall#613.1293.129
Audio#932.7002.700
Originality#962.9002.900
Graphics#1162.7002.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
0

Game Description
Escape platformer

How does your game tie into the theme?
Escape by dodging obstacles

Source(s)
Not open source

Discord Username(s)
Hydracious

Participation Level (GWJ Only)
0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I really like the song, especially the epic buildup partway through. I feel like there was a bit of a missed opportunity for vertical obstacles since the game allows vertical movement. The camera perspective makes it a little hard to see if you're going to make it through a gap near the sides. Having the camera follow the player might help this. Nice work

Submitted

A nice, straightforward, no frills obstacle avoidance game. Great job!

Submitted

Fun little endless runner! I was able to get to the end. Congrats on your first GWJ! Nice entry. :)

Developer

Thank you!

Is it endless if there's an end? ;)

Submitted

Fun game and the cutscene was a nice touch. A little hard to see where you are in relation to obstacles though.

Developer(+1)

Thank you for playing! I didn't know how to properly move the camera with the player, but it will be something I improve on in future games.

Submitted

Well Played. Liked the entry cutscene. I've noticed you didn't implement an obstacle that requires vertical movement, even though vertical movement already did exist. Perhaps it was a decision made due to hard visibility?

Developer

Thank you! That's a good point and nice suggestion. I added vertical movement because I wanted to give the freedom of control and make it feel like the player is really controlling the ship. I didn't think about it when making my environment.

Submitted(+1)

Solid entry, music was a good fit. The environment was a bit uninteresting though nice work constructing it yourself, and it was difficult at times to tell exactly whether your starship was positioned correctly. It was fun though and I played until I beat it. I think it would have benefited from more use of the vertical plane, such as dodging over or under obstacles, and some better feedback on your position.

Developer

Thank you! I appreciate the kind words and feedback.

Submitted

Great start. Nice, straightforward core-game loop is fun and easy to play.

Developer

Thank you!