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RGBetrayal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #74 | 2.858 | 3.500 |
Theme | #98 | 2.994 | 3.667 |
Originality | #108 | 2.722 | 3.333 |
Fun | #138 | 1.769 | 2.167 |
Accessibility | #141 | 1.633 | 2.000 |
Overall | #145 | 2.041 | 2.500 |
Graphics | #152 | 1.497 | 1.833 |
Audio | #154 | 0.816 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Think Inside The Box, Betrayal
Game Description
A dot among the masses, can you escape?
How does your game tie into the theme?
The goal of the game is to escape the maze in the rocket
Source(s)
No
Discord Username(s)
Sl3uthT3ch
Participation Level (GWJ Only)
Never
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Comments
I liked the core idea of this but had a little trouble deducing exactly what was happening when I interacted with various objects, other than my color changing. It’s possible I’m just really bad at doing color-related math on sight alone, though, ha ha.
Regardless, with some additional mechanics and upgraded graphics and what-not, this feels like something I could see becoming a really fun multiplayer party game. Nice job!
I think there is an interesting concept here. I don't know if it was a bug or part of the game mechanics but some dots I could not attack (I thought this was maybe how I figured out who was on my side) but the end screen showed 1 red 1 blue and 1 green escaped so the two I couldn't attack were enemies. You can keep resetting the rocket timer not sure if that was intentional. I'd love to see where you take this with some better AI to support the concept. Great work!
Yes, Unfortunately the attacking mechanic didn't get a lot of polish. It was designed that you cannot kill dots with a very similar color. This would lead (potentially) to grouping up with the same color and probably your allies.
Yes, it was intential to reset the timer when a new dot entered the rocket. this allowed for "more" dots to get through. But seeing as the enemy AI was pretty poor it just kind of was a weird concept
Thank you for trying my game and for the feedback!