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NightFall(s)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #108 | 2.722 | 3.333 |
Graphics | #124 | 2.586 | 3.167 |
Audio | #125 | 2.041 | 2.500 |
Accessibility | #128 | 1.905 | 2.333 |
Controls | #129 | 2.041 | 2.500 |
Overall | #135 | 2.197 | 2.690 |
Theme | #136 | 2.449 | 3.000 |
Fun | #144 | 1.633 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4.2.1.stable.official [b09f793f5]
Wildcards Used
Here Comes The Sun!
Game Description
Survive a place that is crawling with night creatures.
How does your game tie into the theme?
you are trying to escape from a spatial loop that is preventing you from leaving
Source(s)
No
Discord Username(s)
kingmz98
Participation Level (GWJ Only)
0
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Comments
This was a "big game" ambition. I respect it for that and I appreciate how much work must have gone into this. The atmosphere is great. The map and open-world feeling is lovely. I love the fact that the map itself is a puzzle. Great work.
My experience with the game started with the broken buttons in main menu. Then it was invisible monsters that swarmed the entrance to the place and after that even after the restrart i couldnt move, even after complete re-opening the tab.
Im sure there is a loot of effort, sadly i couldnt enjoy it :(
Wasn't sure what to do, spent a bunch of time trying to find the puzzles inside town until I adventured out and saw things were actually outside town.
As for night time, I would suggest you add a light to the player so you can see yourself.
thank you for giving the game a try and giving honest feedback! I will try harder to make things objectively clearer in the future!
I really enjoyed this and once I figured out the day/night aspect to the puzzles it got more fun. I think better feedback when you lack the damage upgrade from completing the day puzzles would have been good. I found myself trying to figure out why I wasn't killing the enemies for a while thinking maybe I was missing or experiencing a bug. Over all good game.
Im glad you enjoyed the game! the lack of story telling was definitely something i need to work on. I'll try better next time on story telling and QOL stuffs!
Definitely a really interesting game. One thing to note is that if you stay outside at night too long your game will lag hard because there is no spawn limit. One other thing is that I felt like I had little to no guidance on what I was supposed to be doing throughout the game and the time limit was a bit tedious as I was trying to figure it out having to keep going back to the village to meditate. Although, I did really enjoy the theme of the game and the idea of it is really cool. The combat and controls were also very responsive.
Thank you for the feedback! i had a feeling i lacked a way to convey to the players how the progression was supposed to go. i really just mostly ran out of ideas and just sprinkled random clues on the ground. will try to do better next time with the story telling. I was planning on adding some sort of dialog and an npc but being new to godot, the whole dialog mechanic was a bit daunting. Glad you liked it tho!