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Forge Ahead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #78 | 2.714 | 3.000 |
Fun | #87 | 2.814 | 3.111 |
Controls | #96 | 2.714 | 3.000 |
Audio | #97 | 2.613 | 2.889 |
Theme | #99 | 3.116 | 3.444 |
Overall | #109 | 2.627 | 2.905 |
Originality | #134 | 2.412 | 2.667 |
Graphics | #142 | 2.010 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3.dev5
Wildcards Used
Hardcore
Game Description
A quest for vengeance after the death of the Blacksmith. An attempt of a top-down Vampire Survivors thing game.
How does your game tie into the theme?
You control a forge?
Source(s)
N/A
Discord Username(s)
l_hemka
Participation Level (GWJ Only)
This is my second time.
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Comments
Thanks for this submission! I had a lot of fun avenging the blacksmith. There are some obvious extensions you could make to this game (upgrade paths, etc.) but you did a good job limiting the scope to something that was doable for a jam (great job!).
I LOVED the intro. Thought it was great with the wind sounds.
One thing to look out for is how the different pieces of art came together. I know they are from different sources, but they kind of felt that way when playing (different outline strengths and art approaches). It would be good to choose from the same set or to slightly extend any existing set for the specific pieces you need to really get that cohesion.
hilarious concept, game handles well and is fun to play for its (short) duration. great game for this jam. nice work!
i wouldnt have thought to make a forge a controllable character haha, very funny! the combat was pretty difficult especially if you get surrounded by enemies. some invincibility frames after getting hit would be a solid fix imo!
Love the vibe. The music and opening story with wind sounds go great. It balances out nicely and its fun to progress! Awesome to have controller support. Keep up the stuff <3