Play game
Submarine Godot Wild Jam #71's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #98 | 2.406 | 2.778 |
Controls | #101 | 2.502 | 2.889 |
Originality | #116 | 2.309 | 2.667 |
Accessibilty | #118 | 1.925 | 2.222 |
Audio | #118 | 1.828 | 2.111 |
Overall | #119 | 2.076 | 2.397 |
Fun | #122 | 1.828 | 2.111 |
Graphics | #130 | 1.732 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
N/A
Game Description
A submarine journey through a flooded cave.
How does your game tie into the theme?
Turn-based game with a lot of random events. The player needs to be attentive and think ahead.
Source(s)
N/A
Discord Username(s)
maksim_98596
Participation Level (GWJ Only)
This is my first time.
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Comments
Nice and simple, I like the UI. Well done!
Cool game. It feels like an old-school school rpg but with a unique theme instead of the usual fantasy one. I liked the randomness and the game being unpredictable. The more you play, the more you learn, and the better decisions you can make. I found a bug where once you got in a whirlpool and flung out to a random location, I got outside of the map, which made me unable to move. But other than that, good job! Fun game :D
good sound effects and I kinda love the UI, could be fun to give it more of a submarine styling as if you were inside the submarine itself! The sharks should probably disappear once you touch them, as I was able to go back and forth over them to stock up on unlimited food. Good submission and keep it up! :)
Short game with a simple premise, I like it! If I had some feedback it would be the amount of mechanics thrown at you at the start, yet how little they seem to actually matter. The core premise is everytime you move it costs food, and you need to reach the end without running out of food or dying. But even when I ran out of food, the ship seemed fine. So yeah, overall a decent submission.
I'm not a judge, but I do like visiting the other submissions and giving some feedback! I think the main premise of a game jam is to learn and improve, so I like to tell people what I thought of their games, but of course everything I say is just my personal opinion, so you can take it with a grain of salt.