This was great! I could totally see the direction and it reminded me of a post apocalyptic Mirror's Edge almost. I did get confused with the blue health bar? Not sure what that was. Also, in level 3 I got the power on but fell off the tower because I assumed I had to go back the way I came. I think some playtesting or indications on where to go next would be good! Also, the waveform puzzles reminded me very much of the Outlast Trials which I play a lot haha
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Mother Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #98 | 2.708 | 3.667 |
Audio | #106 | 2.339 | 3.167 |
Theme | #115 | 2.708 | 3.667 |
Fun | #123 | 2.216 | 3.000 |
Overall | #124 | 2.233 | 3.024 |
Originality | #126 | 2.339 | 3.167 |
Controls | #134 | 1.846 | 2.500 |
Accessibility | #140 | 1.477 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 4.3
Wildcards Used
Did You Know & Warp
Game Description
You're trying to get back to Mother Tower before the toxic smog clouds rise and blanket the city... yet again. Traverse the tops of buildings of a dystopian cityscape. Teleporters will help you cross the toxic expanses between the buildings, but you'll have to get them up and running first!
How does your game tie into the theme?
The player traverses the tops of various tower blocks of a decaying cityscape. They'll have to reach the Mother Tower using teleporters and some puzzle solving.
Source(s)
Yes
Discord Username(s)
Dokmosis, Ruffled, Poltergayst
Participation Level (GWJ Only)
1
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