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Jam 73- tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #73 | 3.417 | 3.778 |
Accessibility | #101 | 2.211 | 2.444 |
Audio | #121 | 1.910 | 2.111 |
Overall | #121 | 2.283 | 2.524 |
Originality | #122 | 2.412 | 2.667 |
Fun | #128 | 2.111 | 2.333 |
Controls | #131 | 1.910 | 2.111 |
Graphics | #137 | 2.010 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 4
Wildcards Used
Tower,
Game Description
Quick randomized platformer to pass the time
How does your game tie into the theme?
The bunny needs to reach the top of the tower
Source(s)
N/A
Discord Username(s)
Maciej Folejewski
Participation Level (GWJ Only)
just this one
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Comments
Cool simple concept, surprisingly hard after a point, you have to be very fast! Nicely randomized each time too
Good Job! easy to learn hard to master :D
I managed to get 39 Points
43 points. cute. feels like one of those minigames from Pou. you should add an option to jump straight up, because it is not intuitive that you're meant to continue the last direction when faced with it. add audio as well at least for the web version. good job.
I agree with borknbeans, the platform being directly above you was a bummer cause it just became roulette. Otherwise, I really like the idea of almost kinda doing a time-trial up the tower. That just got in the way.
Good job and nice first submission :)
Cute game! An issue I ran into was that 'A' works to move left, but 'D' doesn't move right. I switched to using the arrows keys and that worked fine. But in the future, it could be nice to use Godot's Input Map system to allow for multiple input types.
Cool concept, I like the idea of minimal controls and just bouncing between the platforms. My one gripe is when the platforms are above you, you have no way of knowing where you're supposed to press left or right and if you press the wrong one you lose HP.