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Sublimation Browser's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Haptics - Does the game make good use of haptic feedback? | #12 | 0.894 | 1.200 |
Originality - Does the game do something new/unique? | #14 | 2.087 | 2.800 |
Theme incorporation - How well did the game fit the theme | #15 | 1.043 | 1.400 |
User experience - How easy is it to perform the various actions | #15 | 1.342 | 1.800 |
Fun factor - Is the game fun to play | #15 | 1.043 | 1.400 |
Audio - Does teh game make good use of sound? | #16 | 0.894 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Sorry to give it a low score, it looks nice and as a browser interface it's a good start so on a technical level this is really cool. But it doesn't fit the jam very well.
- It's good to see .NET starting to be used for XR stuff. It would be nice if the hands moved, and the browser seemed unable to interpret button presses.
Godot version
4.2.Net
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Comments
Cool vaporwave background! I can see the potential here - making all sorts of fun and custom browsers out of this. Thank you for putting it out on the git repo! Just a side note - Norton Antivirus is giving some nasty false positives and keeps quarantining this.
Whaat?! Very impressive technically. However, I tried to Google "vapor" (you know, to fit the theme) but couldn't manage to pull it. It was very hard to press a key only once, and I'd always hit one way too many times (including the backspace key in order to try and fix my mistake). Still, pretty cool :-)
Technically impressive, though I couldn't get the browser to do anything. Not really fitting the jam theme though.
I don't really understand what this has to do with vapor. Except I had a blues crene after I pressed a key. But unlike other games from the jam, it at least recognized my VR glasses
Do you have the error for the blues screen just to make sure it is not a problem with update texture/ set data in Godot?
Also it was just vaporwave style. It was a thing I was needing to prototype already for a project of mine so i just themed it for the game jam
Also I would like to know what VR glasses you have just so I have a feature reference for my other stuff
Oculus Rift S. First my Windows Explorer Crashed, Next AMD Radeon Drivers and last but not least Windows.