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A jam submission

LoopLess KasiaView game page

Time loop - puzzle game.
Submitted by CrudeForge — 5 days, 19 hours before the deadline
Rated by 7 people so far
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LoopLess Kasia's itch.io page

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Game Engine / Tools
Construct 3

How does your game fit the theme?
1: There is a time loop that resets the layout.
2: There is actual loops that you have to break, to play the game.

Devlog link
https://itch.io/dashboard/game/3363584/devlog

Self-made & used stuff

Graphics / Art (e.g. models or textures)
Assets (e.g. free or owned)

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Comments

Submitted

Unfortunately, I ran into quite a few bugs while playing. I kept getting stuck, and the keys didn’t seem to work properly (?). It’s clear that this game has a lot of potential and is fitting the theme perfectly, but I wasn’t able to progress because things just weren’t functioning as expected.

Each time the 'loop' restarted, there was some noticeable clipping, which felt a bit frustrating. The spoken lines also became repetitive and  annoying when I couldn’t progress - especially when I had to wait for the timer because I was not able to gather skulls.

I wasn’t entirely sure what to do, so I think a tutorial or some guidance would really help. That said, I do see the potential here, and I hope you keep refining it - looking forward to seeing where it goes!

Submitted

Very good implementation. NIce graphics. Perfect work.

https://old-fps-studio.itch.io/dice-paradox

Submitted

Interesting puzzle game, and fun take on the theme.  I did get a bit annoyed at the spoken lines a bit, they were fun at start but (and this is telling) im not a great gamer so i had to restart to often and hearing them every restart/timeout was a bit much. Maybe do them less often? But good entry to the jam

Developer(+1)

Hey.

Thanks for trying the game, i value the input and i agree, would be best if they were only being said 1 time for each map.
-But the project kept crashing and took 30 minutes something JUST to open it. So i abandoned it early in the jam.

:D something to improve on next time.