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Teratomachine: grey loop's itch.io pageRate this game
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Game Engine / Tools
Godot 4, Krita, Audacity
How does your game fit the theme?
Most of the game is figuring out how to break the spatial loop you're in.
Devlog link
Working on it
Self-made & used stuff
Graphics / Art (e.g. models or textures)
Assets (e.g. free or owned)
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Comments
Very nice game, I would like to see more of the story. Reminded me a bit of the Stickman Castle Series.
I like a lot the looping interpretation you chose, merged with the "anomalies".
I also found the secret ending!
Very nice. But I found inly one blue ball ...
https://old-fps-studio.itch.io/dice-paradox
Insert it in the machine and look for a loose tile in the floor...
I'm stuck on the "Number" code. Where do I find a hint?
The painting, in the bottom left corner
Thanks. Made it to the end. (Did not get the secret ending this time, but will have to try again another time.)
This is a well-made game that definitely has the vibe of old flash and the submachine games. I've tried Submachine a few times, but always got a little lost. I should try them again.
A nice point-and-click game with great animations! The mystic atmosphere is slightly horrifying - but in a good way. I really liked the loop mechanic: always clicking in the same direction but "resetting" to the start, with changes happening as you find the right elements. I did notice a small bug: After solving the 'Number' puzzle outside, the clicking SFX still played even though the patterns had vanished.
The story became quite confusing toward the end, but overall, itβs a really well-made and enjoyable game!