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Slime-Diaries's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Devlog | #5 | n/a | n/a |
Graphics/Art | #14 | 2.366 | 2.556 |
Audio | #14 | 2.160 | 2.333 |
Overall | #16 | 2.032 | 2.194 |
Gameplay/Fun | #17 | 1.852 | 2.000 |
Theme | #18 | 1.749 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity
How does your game fit the theme?
FIGHT ROBOTIC SLIMES
FIGHT FOR LOVE
DIE FOR FREEDOM
HAVE AN EGG HUNT
Devlog link
https://itch.io/dashboard/game/1560970/devlog
Other things you want to share with the players of your game.
In the character creation scene, you get ur own Slime... there are 12 SLIMES in total with different bonus attributes.
if you don't like ur slime, you can repeat the scene/level but you lose ur upgrades
THE most annoying slime is the SAD SLIME (its Dexterity is Locked unUpgradeable)
if you have hard time with the boss, you can repeat other levels
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Comments
Unique style and theme, but difficult to play😅.
GAMEPLAY
Playing with a slime is something different. A unique experience😀.
It was for me very difficult to control the slime with the controls. My fingers got confused at times. Maybe a part with the mouse would have been a better option. But the game is extensive with different slimes and stats and more.
Sometimes I didn't know what I was doing and mostly I just had to perform attacks and get through the level. With better controls, the idea is definitely something to try out further.
GRAPHICS/ART
Graphically it looked good. The slimes are unique and move and animate nicely. Nice colorful environment. All kinds of effects. Good. Texts sometimes a bit small and difficult to read.
AUDIO
The music was relaxing. Fitted with slime I think. Also some SFX for attacks and jumps and so would have been a good bonus.
THEME
A bit far-fetched for the theme but touches on it slightly at times.
Unique concept in terms of story, perhaps to be brought out even better with a control update💪.
Thank you for playing the game GoedWare team!
I deeply appreciate your detailed feedback!
I would definitely improve my controls next time!
I will continue improving my skills to make my games more polished!
it was a fun Jam Experience for me!
I will enter again next time :)
We like to see a next game from you too :)!
And good to read you had fun! That is an important part of making games :)
The theme seemed a real stretch with this one, nothing felt lovey, deathy or robotty. The controls definitely need work, not just which keys, but aiming is just hard when you're trying to do 8way motion on 4 keys.
Text doesn't render most of the time, it may have contained some explanations, I have no idea what's going on here. The keybinds are pretty awkward too. Camera movement should be on mouse or at the very least, on the arrow keys, and movement on wasd instead of the other way.
Thanks for playing the game!
could you share a screenshot where texts are missing? the .rar file (SD BUG FIX) should have fixed the missing text problem
Full Controls can be seen in the game page, the game can be played otherwise
I appreciate the Controls feedback! It was just a preference for me to move with arrow keys and commands on the keyboard as attacks (ZXC) are there. will consider making an option switching controls or improving them
My friend forgot to specify the OS he was playing it on. The same issue did occur to me too, it is quite a common thing when you try to play unity games built for Windows on Linux. And yes this is “SD bug fix.rar” but I wouldn’t say that this is an issue just for your game, the same happened on Big Mick and the Rainbow.
Oh, that is very unfortunate...
Linux users didn't cross my mind and have no way to test it out on it. I will try to learn more about why this happens (might be because I used a different font)
The game is built for Windows please do try it there if you want.
Thank you for your feedback! New Learning Everyday!
Have a happy slime day!
can you defeat the FINAL BOSS?
what type of Slime are you??
is your slime a Hug? or a Smash?