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A jam submission

Speed DefuseView game page

Submitted by ghosthunter9054r — 3 hours, 36 minutes before the deadline
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Speed Defuse's itch.io page

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Comments

Submitted

It was very hard to tell where to go when first starting the game, particularly after getting the TNT.

Whilst I don't think the player moved too fast, the movement feels to inaccurate given how tight a time limit you have.

I like the concept of this game it reminds me of Spider Mans Plug and Play game.

I don't know the purports of the TNT to my guess you use it to blow the door open but then the door it already open.

Also the second level on the 1st floor there is two doors for one door frame.

Overall this game has a lot of potential.

I think the concept is really cool 
But I think the main issue is that the sprite is far to large so I struggle to get it through the holes and the char is a bit to fast at the moment so sometimes I end up completely missing them (but again I think this is due to the sprite being to big)

I also think that there could be a bit of music and a timer would be really good 
On the first level the bomb disappeared before I could get to it- maybe the Collison box is a little to big? I'm not quite sure 

But it looks really good, looking forward to seeing more :)

Works really well, enjoyed playing. On the second level, I got the bomb on the higher level without touching it. 

I really like the idea!

Submitted

Love the concept excited to see more, only problem is the player but i think its clear that it is getting updated. Very excited for more!

Submitted

I enjoyed playing.

On the second level, it seemed like I may have caught the bomb on the highest level when I was below it. 

works pretty well, on the second level the bombs disappeared at the same time, not sure if this was the timer running out or when disarming both when defusing the one.

the player is out of proportion to the rooms.

but otherwise felt like a good start to a game.