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Way Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #24 | 3.500 | 3.500 |
Theme | #28 | 3.625 | 3.625 |
Story | #37 | 2.875 | 2.875 |
Visuals | #39 | 3.750 | 3.750 |
Sound | #40 | 3.000 | 3.000 |
Music | #51 | 3.125 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very polished entry with interesting mechanics. As others have said, my only issue is the wait time between moves. Everything else is perfect.
Good game, challenging level design. IT was fun to play. Only one small criticism and that's the wait time between each move. Once I found the rhythm, it was okay, but I think it should move a bit faster.
Nice work!
Yes, you're right the wait time between each move it doesn't feel natural. I think this is because the lack of feedback in the movement.
Thanks for the feedback!
With how easy it was for the ground to crumble I imagined a post-apocalyptic landscape where even treading lightly could result in the earth itself being torn asunder, inevitably leaving behind a desolate world in which habituation could no longer be present and life could not flourish. A consequence mankind did not foresee.
Cute graphics by the way.
It's a great idea and would make sense with the playable mechanics.
Thanks for the feedback
I really like the concept and I enjoyed playing it :) I couldn't get past level 4 either, maybe it's broken? This would be the perfect sort of puzzle game for mobile!
Hi Artefact. The level 4 work properly, you need stop the two water stream, is great see you enjoy game and yes, the game was thinking for play in mobile or web. The development is stopped because I am busy in other projects, maybe in the future return to develop this.
Thanks for the feedback
Nice idea, but I got stuck in level 4, don't know if I'm missing something... There is one main issue with the game play, namely the fact that one always has to wait a significant amount of time between movement steps, which makes moving very cumbersome. Also, it would be nice if there was an indication of where and when the holes will appear.
Tip: In the level 4 you need stop the two water stream.