33 entries were submitted between 2023-02-24 07:00:00 and 2023-03-07 06:59:59. 134 ratings were given to 33 entries (100.0%) between 2023-03-07 06:59:59 and 2023-03-20 05:59:59. The average number of ratings per game was 4.1 and the median was 4.
Criteria | Rank | Score* | Raw Score |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #4 | 4.000 | 4.000 |
Overall: consider all of the criteria above and which game stands out as a whole | #11 | 3.750 | 3.750 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #14 | 3.500 | 3.500 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #19 | 3.250 | 3.250 |
Aesthetics: sound design, visual design, feel, vibe | #21 | 3.500 | 3.500 |
Criteria | Rank | Score* | Raw Score |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #10 | 3.500 | 3.500 |
Overall: consider all of the criteria above and which game stands out as a whole | #20 | 3.250 | 3.250 |
Aesthetics: sound design, visual design, feel, vibe | #22 | 3.250 | 3.250 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #23 | 3.000 | 3.000 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #26 | 2.750 | 2.750 |
Criteria | Rank | Score* | Raw Score |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #7 | 4.000 | 4.000 |
Overall: consider all of the criteria above and which game stands out as a whole | #11 | 3.750 | 3.750 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #12 | 3.250 | 3.250 |
Aesthetics: sound design, visual design, feel, vibe | #22 | 3.250 | 3.250 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #23 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Aesthetics: sound design, visual design, feel, vibe | #22 | 3.250 | 3.250 |
Overall: consider all of the criteria above and which game stands out as a whole | #26 | 2.750 | 2.750 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #28 | 2.250 | 2.250 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #28 | 2.500 | 2.500 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #30 | 2.250 | 2.250 |
Criteria | Rank | Score* | Raw Score |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #14 | 3.500 | 3.500 |
Aesthetics: sound design, visual design, feel, vibe | #22 | 3.250 | 3.250 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #22 | 2.750 | 2.750 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #23 | 3.000 | 3.000 |
Overall: consider all of the criteria above and which game stands out as a whole | #23 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #20 | 3.175 | 3.667 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #24 | 2.598 | 3.000 |
Aesthetics: sound design, visual design, feel, vibe | #26 | 3.175 | 3.667 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #26 | 2.598 | 3.000 |
Overall: consider all of the criteria above and which game stands out as a whole | #28 | 2.598 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Overall: consider all of the criteria above and which game stands out as a whole | #24 | 2.828 | 4.000 |
Aesthetics: sound design, visual design, feel, vibe | #27 | 2.828 | 4.000 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #29 | 2.475 | 3.500 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #30 | 2.121 | 3.000 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #30 | 2.121 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #14 | 3.182 | 4.500 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #18 | 3.182 | 4.500 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #21 | 3.182 | 4.500 |
Overall: consider all of the criteria above and which game stands out as a whole | #24 | 2.828 | 4.000 |
Aesthetics: sound design, visual design, feel, vibe | #27 | 2.828 | 4.000 |
Criteria | Rank | Score* | Raw Score |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #23 | 3.000 | 3.000 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #25 | 2.750 | 2.750 |
Overall: consider all of the criteria above and which game stands out as a whole | #26 | 2.750 | 2.750 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #28 | 2.250 | 2.250 |
Aesthetics: sound design, visual design, feel, vibe | #29 | 2.750 | 2.750 |
Criteria | Rank | Score* | Raw Score |
Aesthetics: sound design, visual design, feel, vibe | #30 | 2.475 | 3.500 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #30 | 2.121 | 3.000 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #30 | 2.121 | 3.000 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #31 | 1.768 | 2.500 |
Overall: consider all of the criteria above and which game stands out as a whole | #32 | 2.121 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #18 | 3.182 | 4.500 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #26 | 2.475 | 3.500 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #29 | 2.475 | 3.500 |
Aesthetics: sound design, visual design, feel, vibe | #30 | 2.475 | 3.500 |
Overall: consider all of the criteria above and which game stands out as a whole | #30 | 2.475 | 3.500 |
Criteria | Rank | Score* | Raw Score |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #31 | 1.768 | 2.500 |
Aesthetics: sound design, visual design, feel, vibe | #32 | 2.121 | 3.000 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #33 | 1.414 | 2.000 |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #33 | 1.061 | 1.500 |
Overall: consider all of the criteria above and which game stands out as a whole | #33 | 1.414 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Storytelling / Narrative: immersive, novel, heartfelt, compelling | #26 | 2.598 | 3.000 |
Overall: consider all of the criteria above and which game stands out as a whole | #28 | 2.598 | 3.000 |
Biographical: engagement with Hidden Hero, use of nonfiction elements, personal | #28 | 2.598 | 3.000 |
Gameplay / Mechanics: novel, impressive, compelling, well suited, fun | #32 | 2.021 | 2.333 |
Aesthetics: sound design, visual design, feel, vibe | #33 | 2.021 | 2.333 |