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A jam submission

Codename "Project Johnnyboy"View game page

Tech-Preview for Holistic-3D GameJam
Submitted by heckert, Dare, l0lvers, Vynz, SerenePixels, KnightOw1, Redmono — 40 minutes, 41 seconds before the deadline
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Codename "Project Johnnyboy"'s itch.io page

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Comments

Submitted

I have no idea what we have to do in this game.

Developer (1 edit)

We are sorry for the inconvenience, the game is a prototype, at first you should find a box that starts a dialogue in a blank, not so lighted room, after you hear the dialogue there is an you leave the room, seeing buttons, interact with those buttons to read some narration. Thx for the feedback and please reconsider playing after the mini-tutorial we gave you

Submitted

Not entirely sure what I played. I'm a little confused! The level design looks great and definitely fits the creepy/unknown vibe you were going for. The first block had spoken dialogue but all the other buttons didn't and when you clicked on them, the written text would pop back up. Think that might be one of the bugs you mentioned.

Developer

Thank you for the feedback, yeah we are doing our bests to make the game better and likeable :)

Submitted(+1)

The structure got tiny gaps in the connection between them.

Developer(+1)

We noticed. Yet another thing that wasn't supposed to happen ;)

Submitted(+1)

I stopped playing after 5 minutes. I felt that I was going nowhere when the button messages started repeating the same message. Some music and sound would be nice, and there are a lot of small gaps in the web build between corridor modules (you can see small gaps). Good work!

Developer

That's about the playing time we estimated for it on the current size of the game... ;)

Submitted(+1)

Footstep sounds would be a really nice addition.

Great work on your game, especially given the crunch!

Developer

Thank you for your feedback and for playing our game!

Developer (1 edit)

Well... Before starting to add in some more sounds than the intro voice-ove, or getting some really bad little bugs weeded out and getting the game builds done and uploaded, I decided to get the game up and running instead of eventually having sound working ... after the deadline.