An excellent controller and a unique idea! Love how the car handling changes as the cars increase! Didn't encounter any bugs but got sniped by a red car in level 5 i think? :D Had alot of fun playing this!
I’m glad you had fun! Yes there were some scenarios where flipping happened which is partly why I added the ‘Esc to exit’ option. I’ll fix it in the next update when voting ends.
It is a nice game, I managed it to level 5 with 100% accuracy but then after getting 6-7 cars on top of mine it was just purely stuck and could not move around :D. I think it has the potential to be expanded as a casual game, it can be fun to kill some time. Good job!
I like the katamari effect, and how the added cars weighed you down. I ran into some bugs, however, after losing on the third level and restarting. The counter persisted from the last level, so when level one restarted, it had 1 cars left despite there being 2 in the scene. After hitting both those cars, the counter was at -1, and the level did not end. The cars were added to an invisible stack that also persisted from the failed third level, the clock counted down and I failed it. By the third run, the strain of phantom cars was debilitating, and by the fourth, the suspension gave out altogether.
Anyway, probably just some values need resetting. Fun idea, and great work on your game!
Comments
An excellent controller and a unique idea! Love how the car handling changes as the cars increase! Didn't encounter any bugs but got sniped by a red car in level 5 i think? :D Had alot of fun playing this!
Thanks for playing it, John. I'm glad you enjoyed it bug-free and yes, that red car LOL
ooh! this one is much more fun then those samsung instant plays XD. i flipped on my side and had to quit there was no way to reinstate me.
I’m glad you had fun! Yes there were some scenarios where flipping happened which is partly why I added the ‘Esc to exit’ option. I’ll fix it in the next update when voting ends.
It is a nice game, I managed it to level 5 with 100% accuracy but then after getting 6-7 cars on top of mine it was just purely stuck and could not move around :D. I think it has the potential to be expanded as a casual game, it can be fun to kill some time. Good job!
Thanks for testing it. I may need to dial down the deceleration by the sound of it! Good job getting to Level 5 :)
I like the katamari effect, and how the added cars weighed you down. I ran into some bugs, however, after losing on the third level and restarting. The counter persisted from the last level, so when level one restarted, it had 1 cars left despite there being 2 in the scene. After hitting both those cars, the counter was at -1, and the level did not end. The cars were added to an invisible stack that also persisted from the failed third level, the clock counted down and I failed it. By the third run, the strain of phantom cars was debilitating, and by the fourth, the suspension gave out altogether.
Anyway, probably just some values need resetting. Fun idea, and great work on your game!
Thanks for playing - I've fixed the issue but file uploads are locked until voting is over.