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holoX: Robot Attack! (HoloJam 2023)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.333 | 4.333 |
Innovation | #3 | 3.667 | 3.667 |
Gameplay | #3 | 3.000 | 3.000 |
Overall | #3 | 3.467 | 3.467 |
Holo References | #4 | 3.667 | 3.667 |
Ambience | #4 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really neat gameplay, I only managed to reach level 8 tho, the swordman enemies were an interesting new concept in the puzzles The others already mentioned it but the reflect is a bit weird, I think it’s going on the opposite direction of where it should go
Solid entry overall!
It's an interesting take on the reflect theme. This could turn out in a fun game with more mechanics. But like the others have mentioned, it is quite difficult to understand where the lasers are reflected. More skills to dodge the lasers or incoming robots could make it more interesting. Otherwise a great game!
Gets a little frustrating to aim sometimes since the trajectory seems random. Would've liked it way more if the reflected bullet's direction is based on either the immediate direction of the player or based on the calculation of reflected angle on a tangent (i have no idea how to better word this)
Otherwise, this game shines on its fastpaced and unique gameplay mechanic!
I think there's a lot of competency on display here gameplay-wise. There's enough interesting variety in enemy types to play with to make it obvious that you knew what you were doing. The only downside is that it's a little bit difficult to gauge trajectories and stuff.
The structure of the game is nice though. It reminds me of those old Kongregate titles I used to play when I was younger.