Results
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the Pacifist theme?
Moodledy is a game about using music to connect to people, their emotions and their moods. It's about the magic of creators. We directly impact people and how they feel by playing music, writing a story, drawing some art, and of course, making a game.
Collaborators:
Steve Mcilwain (https://playabledesign.itch.io/)
-game design, art, development, devops
Ben Poland (https://polandbjamin.itch.io/)
- game design, music theory
How much CODE (text or visual) did you make?
AllYou created all of the code from scratch (excluding game engine)
How much of the game's ART did you make?
AllYou created all of the art assets seen in game
How much of the game's SOUND effects did you make?
PartialYou created some of the audio - but used a lot of existing sounds
How much of the game's MUSIC effects did you make?
AllYou created all of the music heard in game
Other comments (Code / Art / Sound / Audio)
I did all of the coding from scratch; no Unity store or open-source assets were included.
I also created all of the artwork for the game using Adobe Illustrator.
I use the following free / open-source resources:
- Musicals font: https://www.dafont.com/musicals.font
- Simple Breakfast Font: https://www.fontspace.com/simple-breakfast-font-f81938
- Piano sounds in C Major: https://freesound.org/people/PACWAY/packs/25169/
Did you enjoy the jam? Is there anything you'd change if you could start over?
Yeah this was great, it was my first game jam and really forced me to limit scope and focus on a minimal game mechanic.
Aren't you awesome for being creative and taking part?
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