Loved the Dan sample. :D
Took me a while to get the hang of it, but it was really fun. The mirror effect is great. Sometimes the lightning makes it hard to distinguish the blocks, but the overall aesthetics are nice.
At least I made it to the end, jeeej!
Bauke Regnerus
Creator of
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I can relate to the main character, as I'm someone who truly hates summer. :D
The pixel art is really nice. I agree it's better to have little content but polished. The text is behind the UI in "windowed" mode, but in fullscreen it's fine. Encountered an error message after dying three times. In general, nice job!
There's a lot I like about your game. The peaceful vibe, the cute art. The UI is mostly lacking polish, there are quite some usability issues. Sometimes a quest was fulfilled just by dragging a card over it without placing it on the grid. I couldn't finish the last quest just because the required card wasn't in my deck apparently. I hope you can get the kinks out, because I enjoyed it a lot.
Fun game, nice minimal graphics. The "human centipede" twist was quite surprising. The physics work nicely; especially the centipede was impressive. Could be bugs, but the music was initially on a low level, and I don't respawn when I die. Took me some time to figure out the dash. Great game, loved it.
Everything feels so finished an polished, from the little UI animations to the backgrounds. Insane job on the music! So cool you involved the community in the lyrics as well. I had quite a few laughs. =D I prefer to play on easy, that was already hard enough for me. Nothing but compliments good sir.
The pugs running behind the player are so cute! The overall look is nice. Awesome that you had family joining in for the music!
My main issue is the camera relative to the player; it kinda gave me a headache. Just a static camera at the center of the road would be more pleasant. With one three lanes you could compress the road a bit, or have the camera zoomed out some more, so everything is in view.
Nice entry, I hope you learned a lot by joining the jam.
I enjoyed the raccoon themed story, which totally makes sense because raccoons like trash. :D Enjoyed the vibrant visuals too. I appreciate that I could use A and D to move. It would be nice if I could press E to interact. Like Rook said, the movement is too slow. The speed of the platforms is also slow, so sometimes I had to wait for a platform to come down or move over a bit too long. The secret areas are a nice touch, but I think if you don't reveal them so soon to the player it would feel more like a real secret. But a very good entry overall, I enjoyed it.
I really enjoy puzzle games like this; I must have played Tetris Attack with my friends for hundreds of hours. I think this is the first time I've seen a web build of a Godot game as well. It looks and plays very solid. It could use some snappy feedback and more audio, but I understand this is part of your learning experience, so good job!
I like how you took inspiration from the Tribute music video and turned it into a fun platformer. Although it could use some polish your intentions are clear. The final chase sequence reminded me of the Ori games and it fits well with the core mechanic of the game. I hope you continue to smooth out the rough edges because I really enjoyed it.