Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Rule about Templates, recycled code and base projects?

A topic by Power Nap Games created Aug 07, 2020 Views: 324 Replies: 2
Viewing posts 1 to 2
(+1)

Hi, I have experience in several jams such as the Global Game Jam and Ludum Dare, and I'll like to know whats the position of the Houdini Game Jam of using assets, old code from previous projects, empty templates (like the third person shooter from unreal or the 3d game kit from unity or a store bought template).

Are those prohibited or not?  If the template provides the basic setup for a game (weapon mechanics or point and click mechanics, but nothing else) is it valid to use in this particular jam or are following regular jam rules of making everything from scratch?

Host(+2)

Great question! Using existing assets and code is permitted, but each team will need to list what existing content they used and what they made from scratch. SideFX is even providing some pre-built assets to use for HGJ, which you can find here: https://www.sidefx.com/tutorials/game-jam-starter-kit/

Hope this helps!

(+1)

Thanks for your response! I already have a good set of my own HDAs I've been working from sometime for my own personal projects. This jam is the perfect chance for a test drive and I'm glad I'll be able to use them.