Gameplay-wise, I was a bit confused at the beginning, but I liked the concept and the idea overall to help adventurers. Kudos on finishing the jam! ^^
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Hero's Market's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5 | 3.300 | 3.300 |
Fun | #5 | 2.500 | 2.500 |
Overall | #5 | 2.925 | 2.925 |
Theme Implementation | #6 | 3.000 | 3.000 |
Visuals | #6 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was very relaxing and fun. I'd love to see the AI battle each other after each day. Could show the characters battling the monsters with/without weapons and either slaying the monsters, losing, or almost losing depending on the gear. Might be too much but would definitely be cool.
I loved the art style but I thought maybe you could give us more input if we're doing well or not? During the market phase, I didn't see the items I made being reduced, there is no currency so I don't know if I actually made a sale or even if I'm actually helping the town.
Also, the market phase is quite dull, maybe add some mechanics where you try to push your possible clients to buy your stuff? Like a dialog minigame?
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