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(+2)

I loved the art style but I thought maybe you could give us more input if we're doing well or not? During the market phase, I didn't see the items I made being reduced, there is no currency so I don't know if I actually made a sale or even if I'm actually helping the town.

Also, the market phase is quite dull, maybe add some mechanics where you try to push your possible clients to buy your stuff? Like a dialog minigame?

(+1)

Thanks for the feedback! 

While the items do disappear once "purchased" from the shop, you're right that there is no other indicator for progress. We talked about a money display on the screen, but we didn't have anything in mind on what to USE the money for. Love the idea for a dialogue minigame!