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A jam submission

Whimsical WarfareView game page

Entry for the IGDB Beginner's Jam December 2023
Submitted by JoCraft2010 — 5 hours, 41 minutes before the deadline
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Whimsical Warfare's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity and Theme#73.6003.600
Fun#122.7002.700
Overall#133.0003.000
Visuals and Sound#152.7002.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Silly weapons! I like using the weapons to move around, like using the bullet gun to hover. Not sure where to go in the level tho. 

Submitted(+1)

A good first effort! The gunplay works well, handling and flying with recoil feels solid, but it's unfortunately not quite enough to carry the game for me. The levels are very open, but there's very little in them, making the space feel unused and the levels bloated. Also, coins having a collision with both your bullets and the enemies could be interesting if it was leaned into as a game mechanic, but as-is feels like an oversight that hampers gameplay.

Submitted(+1)

Amazing work!

It is so cool to have a tutorial in the main menu! I love the physic that allows rocket jumping with the squid gun.

I’m really impressed by the amount of features you could implement in 4 days.

Keep up the good work!

Developer(+1)

Thank you for the positive feedback! I'm glad you noticed the amount of featured added, I worked aprox. 7-10 hours/day to create this amount of content, I usually wouldn't put in so much effort into a game.

Submitted

Really like that the squid launcher slows time while it's charging.

Idk if its intentional, but the coins dropped by enemies stop enemies and bullets.