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A jam submission

The Lost Kingdom's Destiny IIView game page

This is not a sequel. There was no The Lost Kingdom's Destiny I.
Submitted by The Grumpy GameDev (@TheGrumpyGameD1) — 6 days, 18 hours before the deadline
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The Lost Kingdom's Destiny II's itch.io page

Results

CriteriaRankScore*Raw Score
User Interface (UI/UX)#92.8284.000
Fun#132.4753.500
Overall#132.4753.500
Visuals(Graphics)#191.7682.500
Sound/Audio#191.4142.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://thegrumpygamedev.itch.io/the-lost-kingdoms-destiny-ii/devlog

Developer Feedback Questions
Dear Game Jam Participants,

Thank you for taking the time to play our game and provide feedback. Your insights are invaluable in helping us improve our game. We kindly request your thoughts on the following key aspects:

Overall Gameplay Experience:
Did you find the gameplay engaging and enjoyable? Why or why not?
Were the mechanics and controls intuitive and responsive? If not, what improvements would you suggest?
How would you rate the overall experience of playing our game?
Storytelling and Characters:
Did the story and characters capture your interest? Why or why not?
Were the backstories and motivations of the characters compelling and well-developed?
Did you feel a sense of connection or investment in the narrative and characters?
Quests and Objectives:
Were the quests and objectives clear and engaging?
Did you feel motivated and challenged throughout the game? If not, how could we improve the pacing or difficulty?
Were there any particular quests or objectives that stood out to you positively or negatively? Please share your thoughts.
We appreciate your feedback on these key areas, as it will help us refine and enhance our game. Feel free to provide any additional comments or suggestions you may have. Thank you again for being a part of our game jam entry!

Sincerely,
TheGrumpyGameDev (these questions generated with ChatGPT and reviewed briefly by me)

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Comments

Submitted

An old style, relaxing text adventure which brought me back to the times when I would spend my days reading this kind of stuff!

So far I've completed two of the initial fetch quests and I'll say, I'm enjoying your writing style! A couple descriptions (the box you have to bring to Thalia in particular) really triggered that odd mechanism which make me almost "see" what I'm reading about.

Having to complete all of them might become a bit repetitive, still I guess it's OK since this is the very beginning of the adventure (I can think of many games whose initial tasks are rather... dull). I look forward to you adding more variety to the missions our hero has to accomplish in the future.

So yeah... Keep writing ^_^

Submitted

Gotta be honest, was a tiny bit suspicious about that download, so I booted up a VM and played it in there. Glad to see it turned out to be a real game!

I really dig the idea of a console-based text adventure, but I have to be honest, after finishing two fetch quests, I got a little bored and quit the game. Maybe the modern world where everything constantly craves one’s attention just isn’t made for games like these anymore.

And yet, I want to believe! I read that you’re probably not continuing this game, but just in case, I think the most important thing here would be to start the story in a more engaging way. Right now, there’s just not a lot of reason for me to care about any of these characters. That said, I’m not a writer, so I fear I can’t really help you with the specifics.

Anyway, I’m glad you took the time to put together this demo! I’ve seen on your profile that you also made some other console-based games, which I’ll be sure to check out :)