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Quick Ascent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.667 | 3.667 |
Graphics | #4 | 3.667 | 3.667 |
Audio | #5 | 3.667 | 3.667 |
Fun | #6 | 3.333 | 3.333 |
User Interface (UI/UX) | #7 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://vashen.itch.io/quick-ascent/devlog/481641/huge-post-chill-jam-patch
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Comments
This is a very polished, very charming platformer. I love the concept of it, and once I figured out how to hook onto ice blocks (this took me an embarrassingly long time) I got the hang of the basic mechanics very quickly. The graphics aren't totally to my taste- I'm not a huge fan of pixel art- but they're well executed.
I do really like that it's a chill game both figuratively and literally, and that it's relatively forgiving, with icicles just knocking you down instead of killing you.
Unfortunately, there were a few little frustrations that ultimately killed my run.
The first is that I just found the controls really awkward. I played with the keyboard, and I really wish it was arrow keys and zxc instead of wasd with space and jk. It also felt like there was one too many controls; maybe hook and tether should be the same button, or jump and hook, or hook on and hook off, I'm not sure, but I kept hitting the wrong button.
The second is that momentum isn't really preserved the way you'd expect coming off a swing, and that renders what should be easily doable jumps into barely doable ones that need split-second timing and pixel perfect precision. It seems to work a little better if you enter a swing with momentum, but I was rarely able to pull that off because I kept getting cross-fingered with the controls.
I got stuck in the second large cave with the grappling hooks and eventually just threw in the towel.
Honestly, I think the game is probably fine the way it is, as long as you use a controller and are good at platformers. For me, it doesn't quite hit the mark.
Having some trouble jumping from the ice to the ledges. Might need some more practice. If the software allows it, it would be nice if right hand/arrow controls were available in addition to WASD. Otherwise, I am having fun with this game so far.
Very fun little game! The grappling and climbing were very satisfying! Would have loved to see more levels and maybe even a death mechanic to make it even more difficult, but overall, it was great and wholesome!