I really enjoyed this game Jason. I thought the tutorial level was certainty useful to start given the variety of mechanics you needed to introduce and I also appreciate how you included the text instructions. In regards to the difficulty, I do not think it was difficult. Initially when I started I was mashing the I key to get a higher Rocket Jump but I later discovered that if you press I and W at the same time it will give the player a large boost.
In regards to your question about horizontal dash, I do think it would be helpful to dash horizontally after jumping as that would allow the player to jump to farther away platforms more easily since they already get a boost by jumping in the air.
I also like how you changed up the music each level(the music all of a sudden got serious at level 2) and how each level had its own color scheme. The little particles that come off the player after changing levels is also a cool effect.
I enjoyed your game a lot because of how different it is from a traditional platformer. The ability to dash and rocket jump makes it a lot more fun and allows for many different versatile playstyles. Some people could only Rocket Jump or try to dash as often as possible to get a really good time. The levels feel really balanced and scale really well. By the third level, I was basically a god at the game and beat it with ease. Try making something harder next time for a good challenge. Dashing once does not hinder the gameplay and in fact, makes it a much better game. It requires you to think before you jump on how you want to act. Maybe you should be able to Dash after Rocket Jumping though, which could make for more fun levels. The instructions were given very nicely. I like that they were placed next to the spots where each mechanic should be used. Great work Jason, Happy Holidays!
Rocket jump has a really cool twist on the platforming stuff we learned in class. I think adding variant jumping height by using upwards momentum is a really cool idea and the "rocket jumps" work really well. I also love the music and the design of the different levels works really well. The movement feels pretty good, but I think it would feel much smoother if you could dash after you've rocket jumped. Overall, I had a lot of fun with this game.
Comments
I really enjoyed this game Jason. I thought the tutorial level was certainty useful to start given the variety of mechanics you needed to introduce and I also appreciate how you included the text instructions. In regards to the difficulty, I do not think it was difficult. Initially when I started I was mashing the I key to get a higher Rocket Jump but I later discovered that if you press I and W at the same time it will give the player a large boost.
In regards to your question about horizontal dash, I do think it would be helpful to dash horizontally after jumping as that would allow the player to jump to farther away platforms more easily since they already get a boost by jumping in the air.
I also like how you changed up the music each level(the music all of a sudden got serious at level 2) and how each level had its own color scheme. The little particles that come off the player after changing levels is also a cool effect.
I enjoyed your game a lot because of how different it is from a traditional platformer. The ability to dash and rocket jump makes it a lot more fun and allows for many different versatile playstyles. Some people could only Rocket Jump or try to dash as often as possible to get a really good time. The levels feel really balanced and scale really well. By the third level, I was basically a god at the game and beat it with ease. Try making something harder next time for a good challenge. Dashing once does not hinder the gameplay and in fact, makes it a much better game. It requires you to think before you jump on how you want to act. Maybe you should be able to Dash after Rocket Jumping though, which could make for more fun levels. The instructions were given very nicely. I like that they were placed next to the spots where each mechanic should be used. Great work Jason, Happy Holidays!
Rocket jump has a really cool twist on the platforming stuff we learned in class. I think adding variant jumping height by using upwards momentum is a really cool idea and the "rocket jumps" work really well. I also love the music and the design of the different levels works really well. The movement feels pretty good, but I think it would feel much smoother if you could dash after you've rocket jumped. Overall, I had a lot of fun with this game.