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A jam submission

Lava LanesView game page

There's a path over the lava, but don't fall in.
Submitted by LelulaGames (@crissymoss) — 2 days, 1 hour before the deadline
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Lava Lanes's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#83.1043.400
Visuals(Graphics)#92.9213.200
Overall#142.7393.000
Overall#142.4832.720
Audio#152.1912.400
User Interface (UI/UX)#191.4611.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://www.youtube.com/watch?v=PVYGdgBtFN0

Developer Feedback Questions
Would love to see how others liked the flow of the game, and if they could beat all ten levels.

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Comments

Submitted(+1)

There's some cool stuff in this one, the variety of obstacles and the optional collectables provided an interesting challenge. I think the flow was pretty good, decent escalation in difficulty. I didn't manage to beat all levels unfortunately, though like the other entries in the jam that's more due to my time constraints than frustration or boredom with the games themselves.

I do agree with the suggestion of implementing the ability for the player to rotate their view, I found there were several times I couldn't see my character because it was blocked by something

 Oh and though I didn't get too far into it I did see in the devlog that it was possible to miss the jumps to level ends that aren't on the ground. Maybe adding in a way to get the player maybe halfway back through the level would be a nice anti-frustration feature. Depends on how difficult you want the game to be I guess.

But I concur with the other comments in saying that if you pump more character into this game you could have something real fun. Nice work!

Developer

Thank you :) 
Definitely the one I am most interested in developing. 

Submitted(+1)

Some really cool ideas here, particularly love the knocking over platforms as bridges mechanic. I think the game looks good and performs well, control is generally strong as well. 

Unless I was playing incorrectly, it seems a number of the later levels require the player to move backwards against the camera. I don't think this really works super well because as far as I can tell its basically impossible to navigate things "behind" the player. I think camera rotation or a redesign of these puzzles would be the best improvement for the game.

Overall, really enjoyed it! Keep up the great stuff

Submitted(+1)

Really good concept, probably also a good idea for a mobile game...it is super much fun!Like Joel said some more juice and a bit more deltailed and overthinked grafics would be cool ;)

Host(+1)

This was fun... Give this game some character and Juice and it will be hit worthy. Think Super Monkey Ball.

Developer

I loved super monkey ball. One thing I definitely want to do is figure out how to let people select or earn different balls.