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Cactus Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 3.250 | 3.250 |
User Interface (UI/UX) | #5 | 3.250 | 3.250 |
Visuals(Graphics) | #6 | 3.500 | 3.500 |
Overall | #7 | 3.250 | 3.250 |
Sound/Audio | #8 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://hana094.itch.io/cacti-hero/devlog/299102/devlog-jam-update
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Comments
I think my feedback this time is similar to my feedback last time. It's still a bit off for telling when enemies are actually dead, even a simple still frame of the crow enemies flipped upside down and not moving I think might suffice for showing that they've been killed.
Also the hit detection with the melee attack seemed a bit off when up close to enemies. Attacks that seem like they should hit don't do anything.
There was also one room where the dungeon generator code appeared to glitch out somewhat.
But on the positive side of things the gameplay still feels like a pretty solid base for further expansion, and the western theme is still pretty cool.
Overall not bad!
Player Feedback needed. Screen Shake, Sound Effects, and knockback would greatly enhance this game. Without it makes it feel like a screen saver, not a game. However, the gameplay and art are good.
"You are immortal" LOL, is that a bug or a feature? ;) Anyway, I loved this. The music was great, and the cactus' design is very cute! I liked the punching animations as well. A couple of rooms in the second level of the dungeon had disembodied bits of laser floating around. And I think I must have reached the end, because I went through a door with the white glow and ended up walking through an area of blackness. So there's that.
Fantastic work!
Hey! Have played and rated. It looks like you have the basis for a fun top down shooter/combat game. I'd like to see some more wild west enemy types. Well done for completing the jam!