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(+1)

I think my feedback this time is similar to my feedback last time. It's still a bit off for telling when enemies are actually dead, even a simple still frame of the crow enemies flipped upside down and not moving I think might suffice for showing that they've been killed.

Also the hit detection with the melee attack seemed a bit off when up close to enemies. Attacks that seem like they should hit don't do anything.

There was also one room where the dungeon generator code appeared to glitch out somewhat.


But on the positive side of things the gameplay still feels like a pretty solid base for further expansion, and the western theme is still pretty cool.

Overall not bad!