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Porta War's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
User Interface (UI/UX) | #6 | 3.130 | 3.500 |
Fun | #12 | 2.683 | 3.000 |
Overall | #13 | 2.683 | 3.000 |
Sound/Audio | #16 | 2.460 | 2.750 |
Visuals(Graphics) | #17 | 2.907 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://stewlab.itch.io/porta-war/devlog/362370/portable-unit-war-to-porta-war
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Comments
Cool game! I like the pixel art and how you have a choice of device to play as.
It is a little hard to start. The squares in the background are sometimes hard to differentiate from the projectiles you should be avoiding.
I also like how you spam shots when you respawn to give you a buff when you restart. Good job!
Game have unique art. Concept of game is interesting. Controls a little hard.
Your pixel art is clean and quite striking, with some lovely attention to detail, the various consoles shooting cartridges was a nice touch. The background particles added some nice movement to stages without being visually distracting, and the shader over the screen gives a fun retro quality.
I found it very tricky with the relatively slow movement speed and one directional shooting, particularly if multiple enemies were able to get close to the bottom of the screen during the boss encounters. Could be related to my skill level at shoot 'em ups though!
The new soundtrack is great, creates a fun arcade-y feel and reminded me of a few old flash games.
I liked it, it feels like you've put many hours into making it!