Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Operation SandwichView game page

Submitted by DEVUCP — 6 hours, 59 minutes before the deadline
Add to collection

Play game

Operation Sandwich's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the theme#63.6673.667
Overall#142.9382.938
Originality#162.9172.917
Implementation of original component#162.8332.833
Overall quality of game#202.3332.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This is one of my favourites, you made it very satisfying and responsive to drill, and the physics was on point. I could easily see this becoming a speedrunner game. The only annoying part was the end of the "Shoot yourself" level, that was a menace to aim. Also let players see the whole map so I know where I'm going. But overall very cool.

Developer

I'm so glad to hear you enjoyed it!
and yes apologies for the lack of polish on the levels, i didn't test them much

Submitted (1 edit) (+1)

It's a cool concept to use you diging momentum and from two games in this gamejam that went with this concept of digging with a drill, this one is definitely ruling. Alhough I'm not really sure what's happening to performance on entering the dirt!? I drops to like 3 fps and my guess is that it spawns some kind of an emmiter or an object triggering constantly. Either than that, adding more effects, like digging the dirt, particles, animations, squish and squah and overally just j u i c i n g the game out would make it a more enjoyable experience but for what it is I really enjoy it, especially the idea of keeping momentum. The base movement needs some tweaking but overally it's quite solid. Setting critique aside, it's a great entry and honestly had fun playing it and with a bot more polishing and improvements could be a cool lil' game. Nice work on this one!

Developer(+1)

Thank you! the lag is due to the export being forward+ instead of compatibility mode, its fixed by using OpenGL, which I wrote down a small how to do, in the description of the game, sorry for the inconvenience! thank you for playing and for the feedback!

Submitted

I'm really not sure how to rate that, because appearently it's literally unplayable for me. It literally softlocks when I touch the stone.

Developer

softlocks? I'm sorry, im not sure what you mean, however if you're using the HTML5 version, you could try downloading it and that could very well fix it

Submitted(+1)

neat gif; 5 stars

oh ok it's also a game! 

Well I really love like everything about it, it kind of reminds me of that one drill game, partly because you have a drill. Anyway I couldn't figure out the lag stuff but the part of it I played was still enjoyable :) gg as they say. 

Developer

Thanks! sorry for the laggg (fyi if you still want to play it not laggy search "how to turn on Opengl")