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IncrementalBalls0's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #11 | 2.900 | 2.900 |
Music & Sounds | #14 | 1.300 | 1.300 |
Overall | #15 | 2.500 | 2.500 |
Fun & Balance | #15 | 1.900 | 1.900 |
Art & Effects | #16 | 1.700 | 1.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the mini game at the next level above base clicking, and would like to see what you envision at the future next levels. Aside from the challenges with the AI, I really like the pong element. It might raise the stakes if you lost all your not-yet-cached-out points but points went up higher the longer you don't cash out? If you wanted a riskier experience, as is it's a wonderful idle experience. Well done!
Interesting take on a clicker kind of putting tokens into an arcade game. The AI paddle several times trapped the ball on the edge so it would go real slow and only option is to start the round again for another 20 tokens. Similar to the common problem with some breakout games in Unity without extra code to keep the bounce angles in a fun range.
Just noting that I saw the same thing several times, so this isn't a rare edge case. Once the auto-play option is going, it's just a matter of resetting, but prior to that it's a waste of 20 tokens to reset since it will otherwise go on forever.
Great game! The AI may not be the best, but it's capable of giving some good games, especially at the start! I had a lotta fun, and think it's very creative! Good job :)
The enemy pong AI is an ass and serves slow balls to your face sometimes. Good Try :)