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Roomba: The Vacuum Killer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Excellence (Design & Engineering) | #129 | 2.667 | 2.667 |
Immersion (Gameplay & Storytelling Engagement) | #184 | 2.111 | 2.111 |
Overall | #185 | 2.278 | 2.278 |
Aesthetic Flair (Graphics & Sound Presentation) | #188 | 2.222 | 2.222 |
Relevance (Creative Expression of Theme) | #209 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
this is fun, it’s kinda difficult but quite thrilling after some practice. it feels counterintuitive to have to click to clean up the blood, i would’ve thought you just had to zoom over it. sound effects are good, but the music gets repetitive fast. needs a score counter!
Thank you for your feedback! I'll consider adding a score counter after the voting period
Cool little top-down shooter. Enjoyed the concept of trying to clean up the blood, however the timers ran down very fast and could have been longer as it made the game too difficult. Would have benefited from a kill counter or round score keeper.
Thank you for your feedback! Ye, I probably should keep in mind that my subjective perception of the game's difficulty is distorted due to me being the developer. I guess if I think a game's difficulty is just fine to me, it should be made easier for other players
I really liked the idea of a shooter where you have to clean up afterwards.
It was a bit too hard, there wasn't a lot of feedback on when I failed, and the timer on the ghost blood was annoyingly short.
Thank you for your review! I'll try to provide more feedback in my next games and spend more time tweaking games' balance
funny idea :D " clean 'em up" is just brilliant :D some kind of score would have been nice!
Thank you! Ye I've complitely forgot about a score system XD. I made the game in like 11-12 hours, maybe less and just didn't think about it I'll try to remember to add it in my next game 😅
Nice concept.
Thank you :D