Play Run and Jump
One Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Immersion (Gameplay & Storytelling Engagement) | #182 | 2.121 | 2.250 |
Technical Excellence (Design & Engineering) | #196 | 2.003 | 2.125 |
Overall | #217 | 1.886 | 2.000 |
Aesthetic Flair (Graphics & Sound Presentation) | #217 | 1.886 | 2.000 |
Relevance (Creative Expression of Theme) | #242 | 1.532 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool game! The animations are smooth and blend in very nicely with the movement, which makes the game so much fun. But it's also a bit too hard, got stuck at the wide walljump part because of that.
The wall jump is way too hard to execute and it needs some juice but the concept is cool
The player feels a little bit hard to control and sometimes walljump doesnt work, I like the player and ground though the lava could have used some texture.
The missing sounds make the game feel empty, music would also make the game a whole lot better.
There is no way to exit the game through the game itself which is a bit irritating but nothing more
One Room executes the feel of a movement game well. The motion is simple, fluid, and satisfying. Additionally, the swift restart upon failure keeps the player in a good flow. I would love to see additional mechanics besides wall-jumps, like a slide for low gaps or a wall-break or something, but what you've made is definitely a solid base to work from.
The game jam's 'One Room' theme felt more like a limitation than a theme for this submission. Would have liked to see something more creative done with it.
Good contrast between the avatar and the environment makes the game easy to read.