Frostin
ToastedGears
Creator of
Recent community posts
Im really liking the Game's style it reminds me of Hotline Miami only thing I would say is that I get a headache from looking at the ground while moving, and the camera shouldnt move so much with the mouse I believe.
For the camera thing I think making it pixel perfect could fix the issue for me, its just giving me a headache so its nothing bad
The player feels a little bit hard to control and sometimes walljump doesnt work, I like the player and ground though the lava could have used some texture.
The missing sounds make the game feel empty, music would also make the game a whole lot better.
There is no way to exit the game through the game itself which is a bit irritating but nothing more
Nice use of sound effects and music, like switching weapons to the type of enemy.
Sometimes you could hurt others with different colors, playing for too long if felt too repetitive like it doesn't get harder just less enjoyable.
Rolling is a bit too delayed and I felt like the bullets could be a little faster since enemies never stood still long enough.
Overall good graphics but it lacks something maybe making an ending screen after 10 or 15 rounds, I played until the 16th round.
Thank you for the feedback,
My first time exporting to html and it failed :D
The screen offset comes from the fact that I am using a 16:9 aspect ratio with 1920 pixels by 1080 pixel, if you have a different screensize that would be the problem of that offset.
Health bars are a great idea that I didn't think of when I made the health system!
Thanks for the feedback,
The game has a proper ending screen it is just a bug that a signal doesn't get emitted when you kill a zombie with an explosion.
Also for the sound effects I have a programm called Chiptone which is a better version of sfxr, frankly I didn't have time to put in the sound effects at the last minutes that were left.