Play Don't Think About It
Don't Think About It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall feeling | #1 | 4.707 | 4.707 |
Narration | #1 | 4.634 | 4.634 |
Originality | #2 | 4.756 | 4.756 |
Theme | #2 | 4.610 | 4.610 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
C'est un bon jeu.
I'm really astonished by the overall quality of a game made only in 3 days. Keep Up the good work guys 😉
Très chouette ! Il faut creuser l'idée du "Ne pas y penser" pour l'intégrer concrètement dans le game design car pour le moment ça reste très abstrait, mais sinon c'est bien chouette et ça donne envie d'en voir plus ^^
bonjour Joh, merci pour ton retour 😀!
Effectivement la mécanique existe dans le jeu mais plusieurs soucis sont present actuellement :
- Le maximal est fixé à 10 ce qui rend peu probable le game over de cette façon.
- Pas de distinction scénaristique entre le game over de possession (santé mentale à 0) et le game over d'incarnation de something.
Nous allons bientôt mettre le jeu à jour afin de faire ressortir de manière plus visible cette mécanique.
Bonne journée 😉!
To think you did this in three days it's impressive!! I am absolutely thinking about you! (?) :3
There are some quirks about the english translation that I would recommend you check next time if you wanna put things in english! I am not a native myself but I still noticed some. Still, the atmosphere is very nice, the musical theme you made was spooky and I personally really liked it!! And I got to kill a rat :3
So, I am satisfied -u- good, fun, short adventure
Thanks for your feedback :) . I will review the translation in a next update ;)
Superbe projet !
Ok, sooo... this project is VERY ambitious!
I love the music and the art! And I hope you will keep working on this project after the jam and finish it. The beginning of the story is really promising...
Unfortunately, I am stuck now. I tried to unlook the door in the Library, used the key from the office, but now I cannot interact with the door anymore... I really would like to know more of the story!
Also is this ment as a VR game or why can the player only "teleport" to specific spots instead of normal walking?
Good evenig Chris.
Thanks for your feedback :) ! Yes, we know about the issues with the door, and we will fix it in the next days.
We made the teleport system because
- this project is made with the same dialog / move engine used for "Derrière les masques"
- it's take more time to do a walkable scene.
We run out of time to integrate and test. But all the history is ready and i will finish this project so stay tuned ;)