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GENTLEMEN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #1 | 4.556 | 4.556 |
Sound & Music | #2 | 3.778 | 3.778 |
Creativity | #9 | 3.889 | 3.889 |
Best Story | #12 | 3.222 | 3.222 |
Use of Ink | #19 | 2.667 | 2.667 |
Fun | #19 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Was ink used to make this game?
Yes
First Timer
Yes
Solo
No (team of writer and artist)
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Comments
lovely presentation and you maximized every word and image, which is so important in jams. i did have trouble following the words and images into a complete story, so it didn't come together for me – but i appreciated the parts.
Sound design was top notch! Really liked how you explored different characters with the typing sound. Great character design, suited the story you told very well. I also enjoyed the poetic nature of the text!
This was an intriguing story! The sound design was just top notch, and the art was super atmospheric. I sorta wish there were choices, even fake ones (don't change the outcome of the story), to add to the dire-ness of the situation. But this was also chilling enough as is.
Thank you for playing!
Yeah, I think next time we'll do novel with different endings, seems like it is really important for player to "play" in some way at leas
Art and characters with sound design resulted in a powerful combination! I really expected at least one option just to see how it works on your engine, that is really good!
Thank you!
Its important for us that characters work as intended, so player experience is provided fully)
this was really gripping and beautiful! the use of visuals and audio was great and really added to the texture of the game. kinetic novels are often a bit of a hit or miss with me, but this one was definitely a huge hit!! i loved this
Thank you!
We're happy that it was a hit for you)
This is beautiful story with beautiful artworks! Congrats!
I expected to play though ahaha
Thank you for checking out!
We thought about adding choices, but it felt unnecessary, so we made simple kinetic novel)