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Inventory Beat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #1 | 4.000 | 4.000 |
Graphics & Animation | #2 | 3.667 | 3.667 |
Fun & Design | #2 | 4.000 | 4.000 |
X Factor | #3 | 3.667 | 3.667 |
Technical | #3 | 4.000 | 4.000 |
Focus & Theme | #3 | 3.000 | 3.000 |
Overall | #3 | 3.722 | 3.722 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did your team implement the focus (and optionally, the theme)?
The actions on your turn are entirely determined by the arrangement of items in your inventory.
Team Size
Pair (2)
Will you continue work on the game after the jam?
No - only made for the jam
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Comments
I think this was very nice, interesting mechanic and I like the music and sound design.
Nice and simple game! I can see this idea being expanded on with more inventory item types. Having an option to rotate things would be nice.
Good game, but I was kinda lost on the theme focus. Anyway good job