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Kukulkán's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics, Sound and Polish | #3 | 3.175 | 3.667 |
Interpretation of Theme and Completeness of Game | #8 | 3.464 | 4.000 |
Gameplay | #8 | 2.021 | 2.333 |
Creativity | #8 | 2.598 | 3.000 |
Overall | #8 | 2.815 | 3.250 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Extra information about your game
Rules and description of the game here: https://karinaav.itch.io/kukulkan
Which theme did you choose?
We did a mix between the three themes One Enemy, Blocks and Ruin
Which BASIC did you use?
Microsoft Visual Basic (.Net 8)
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Comments
I really enjoyed the art and animation of the characters, especially the the fist that comes out of the player blob cube when you punch, ha! It would be great if there was a squish sound when the player lands after a jump.
The game was super easy to beat and it wasn’t clear to me why I should try to destroy the cubes when I can just rapid blob punch the enemy to a quick victory.
Who don't like a good boss battle?! I just thought it was too easy to defeat the enemy.
Hi! Thanks for joining the jam. I have played the game. The sound effects, the background music and the graphics are so good. Sure. The game is a nice attempt.
Nice game with good music.
Destroying the cubes to score is not that easy.
I was tempted to hit the boss directly, which should be forbidden.
I like the design.
GAMEPLAY 2/5 Game is way too easy once you figure out you can just punch the base of the snake. Can only punch and jump and controls were not obvious at all. "C" and "X" buttons should have been mapped to something else like up arrow and spacebar. I did like fullscreen mode. I beat the game.
CREATIVITY 3/5 I haven't seen many Mayan themed games.
GRAPHICS, SOUND AND POLISH 3/5 Good color contrast, large sprites, has sound, no instructions, music doesn't fit theme, good animations.
INTERPRETATION OF THEME AND COMPLETENESS OF GAME 5/5 Uses all 3 themes.
Thank you so much for playing, we are so grateful to read this feedback. :D
Lacks instruction, had to mash every key to eventually figure out jump and punch. Even then the goal was unclear. Not sure if different cube colors mean anything or if to just ignore them and kill the dragon in 1 second.
Thank you so much for playing, good point, cube mechanics are confusing.