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Ryker Skies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Crafting Mechanics | #24 | 3.671 | 4.000 |
Graphics | #34 | 3.441 | 3.750 |
Gameplay (Fun Factor) | #44 | 2.982 | 3.250 |
Jam Theme | #60 | 2.982 | 3.250 |
Overall | #64 | 2.799 | 3.050 |
Audio | #108 | 0.918 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme was used for the game, and in what way?
The theme we used was Alien. The plot of the game is to send a signal to an alien so they can get the earth position. In order to do that you're going to attract items and combine them to create circuits modules. Combine these modules together to send to correct signal so that the alien can find you!
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Comments
I like to conecpt and also the graphics. I love the little guy with the headphones - looks super cute!!!
Very nice game! I liked the little bits of story and the point and click. I found the crafting system to be very clever. Excellent entry!
Amazing game, the crafting system is really clever ! And even if the animations are a bit too long or if there is no sound or music (it's the kind of thing that happens in game jams), it's definitely the most unique game I've played so far. Really, great job on the game !
Wow so much love, thanks a lot. Among everyone we're really happy that you enjoyed our game. Moover is really a game that brang a lot of fun (Estelle played was actually laughing while playing it).
A really enjoyable entry. Crafting system is pretty solid, my only complaint is that the time it takes to collect resources can break the pacing a little bit. Graphics and animations are really cute and charming. And not sure if it is only me, but the game came with no audio.
Good job!
Thanks for the comment! Everything you're pointing out is completely true: collecting the resources should take way less time and we never had the time to make the music :/. I'm really happy you enjoyed the game.
I liked the concept of gameplay but the parts were confusing at first to me, I did not know which one does what
and the gathering the resources was too much of waiting.. and I wish it was a bit faster.
it took me around 30~45 minutes to beat the game mostly clicking the laser button and waiting for it does the thing and figuring out the parts.
but once I got the hang of it and understood how the game works, it was great fun to me!
I even reach the second(?) ending, tho I'm not sure it was a bug or not.
Great job!
Hey thanks for the review!
Yeah you're absolutely right this gathering time is way too long. I'm really happy you played that long and had fun on our game.
When you say second ending, do you mean you actually had the ending screen twice? It should be something saying "Thanks for playing...". Because if you mean the second dialog with the Alien, it's not the end of the game.
But anyway, if you reached that point it means you succeeded to send an already complex signal, GG!
So it was some kind of bug i guess.
After the third puzzle, I saw an Ending screen, when I clicked the screen again the game continued. So I did saw the ending screen twice
Oh wow.
So 1) A very big GG for making it this far... Because I didn't haha. When I finished the level design I was so late in the schedule and I was pretty sure it was practically undoable. Thanks again, I'm really happy to hear someone made it to the end.
And 2) I'm really not surprised of the bug you mention because we implemented this ending screen at the very last minute (rookie mistake) like just before uploading the game.
But then again thanks a lot. Knowing that someone played our game that long and could had some fun on it means a lot to me.
Thanks! It's amazing you played until the end! I honestly didn't think anyone would be that patient, especially considering the waiting time needed to collect resources.
I'm really glad you had fun ❤️
Even with some flaws, it had a charm and kinda reminds me of the tis-100 or Shenzhen I/O
Congrats on finishing your game!
Fantastic concept! I really enjoyed this.