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Clippy Commando: Origins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #7 | 3.727 | 3.727 |
Fun Factor | #8 | 3.364 | 3.364 |
Overall | #10 | 3.121 | 3.121 |
Special Feature Implementation | #10 | 3.273 | 3.273 |
Gameplay | #12 | 3.091 | 3.091 |
Graphics | #14 | 2.909 | 2.909 |
Audio | #18 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Theme: The money earned at the end of each wave depends on how long it took to beat it.
Special Object: Clippy = Paper Clip. The game is a shooter and the amount of ammo left in your current clip is also important.
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Comments
Hilarious! Love the art and the SFX is brilliant!
Hilarious! Love the art and the SFX is brilliant!
I thought the office supplies theme was very charming. The game was fin, but sometimes rulers would get stuck behind walls. An arrow indicator when there was only a few enemies left would have been a nice touch, as some of my time near the end of waves was spent just trying to find enemies. Overall it was fun (:
fun premise! Loved the weapon variety
-Clonetrash
I love the wave arena shooter kinda gameplay, and there seems to be a good bit of variation with the guns and upgrades, it was overall pretty fun! It would be great if rulers didn't align themselves to the player in that angle because they're hard to hit in a way that feels a bit frustrating