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PLANT RUSH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.633 | 3.633 |
Graphics | #1 | 4.400 | 4.400 |
Audio | #2 | 3.800 | 3.800 |
Special Feature Implementation | #2 | 4.000 | 4.000 |
Theme Implementation | #3 | 4.000 | 4.000 |
Fun Factor | #5 | 2.800 | 2.800 |
Gameplay | #5 | 2.800 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Main characters and goal to kill a giant plant
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Comments
Really love the pastel art-style! I think what I would’ve done differently is reduce the ship scope down to 1 from the 3 you made, and use that extra time to add in power-ups (like maybe a shield that reflects attacks for a bit) and juice (like screen shake and maybe a particle for a “muzzle” flash). This what I did in my game as I had programmed the game to make it possible for me to do multiple weapons, but I opted for more polish over them. Effectively Quality vs Quantity. Still, this was a very nice game :)
Thanks, I needed to add more juicy stuff like screen shakes etc, but I didn't have a time to make it. Also I think game doesn't need power-ups, cuz there are 3 mechs that are not the same. Btw your game is nice too, but I think you went too far with pixelization :)
The intent was to make something like Starfox for the SNES, but I probably cranked it up too much, lol
I love the art style and the sound design! Not sure if this was a bug, but whenever I got near the edges of the map my ship would target away from where I pointed my mouse. Otherwise, it was a really fun and challenging game!
Hello, thanks. Yep that's a bug, I tried to fix it and believe me, it was worse before. Also I checked your game, it's very juicy, I like it :D