Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Really love the pastel art-style! I think what I would’ve done differently is reduce the ship scope down to 1 from the 3 you made, and use that extra time to add in power-ups (like maybe a shield that reflects attacks for a bit) and juice (like screen shake and maybe a particle for a “muzzle” flash). This what I did in my game as I had programmed the game to make it possible for me to do multiple weapons, but I opted for more polish over them. Effectively Quality vs Quantity. Still, this was a very nice game :)

Thanks, I needed to add more juicy stuff like screen shakes etc, but I didn't have a time to make it. Also I think game doesn't need power-ups, cuz there are 3 mechs that are not the same. Btw your game is nice too, but I think you went too far with pixelization :)

The intent was to make something like Starfox for the SNES, but I probably cranked it up too much, lol