Really love the pastel art-style! I think what I would’ve done differently is reduce the ship scope down to 1 from the 3 you made, and use that extra time to add in power-ups (like maybe a shield that reflects attacks for a bit) and juice (like screen shake and maybe a particle for a “muzzle” flash). This what I did in my game as I had programmed the game to make it possible for me to do multiple weapons, but I opted for more polish over them. Effectively Quality vs Quantity. Still, this was a very nice game :)