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Frosty Peaks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #14 | 3.467 | 3.467 |
Special Object Implementation | #16 | 3.867 | 3.867 |
Overall | #18 | 3.519 | 3.519 |
Gameplay | #19 | 3.333 | 3.333 |
Theme Implementation | #24 | 3.667 | 3.667 |
Enjoyment | #28 | 3.367 | 3.367 |
Christmas Feeling | #41 | 3.500 | 3.500 |
Visuals | #43 | 3.433 | 3.433 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
Special Object: The grappling hook is a candy cane
Theme: You use the momentum of the grappling hook to climb up the level
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Comments
Hey, how are you? I hope very well, I was fascinated by the scoring system, and I will need it for my next game, can you help me with that? Do you have any tutorial? and do you think it can be used for construct 3
Howdy, sure, here you go! Sorry for the delay. Most info needed should be in the README on the page or in the comments in the files. I put pseudocode examples for the main functions. As long as construct can do GET/POST requests, it should work. Let me know if you have any questions. https://github.com/nickjrotundo/simple-high-scores
Do note that, given that this was written as part of a jam, it was written under the same time constraints as the jam haha. Therefore, while reasonable effort was given to make it reliable and generally secure, there is room for improvement no doubt.
This was a lot of fun! Had to make myself stop so I can rate more than one game this morning lol, will be coming back to get on that leaderboard, good job guys :) I thought it was a nice touch allowing the player a momentary chance to jump after a Christmas tree pad broke underneath.