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A jam submission

Santa attack (For Jam)View game page

Acabe com o natal do mal, desbloqueie armas e enfrente chefões assustadores!
Submitted by MoonGames — 3 minutes, 9 seconds before the deadline
Rated by 5 people so far
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Santa attack (For Jam)'s itch.io page

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How is your game related to the special object and theme?
O personagem é literalmente uma bengala hahha

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Comments

Submitted(+1)

Fun little game! was there a way to get more ammo? i was a bit confused on that seemed like i just used my weapons until they were out.

Developer(+1)

Que bom que gostou, considere seguir a gente, vamos fazer mais um jogo, pra game jam "boss rush" alias eu esqueci de colocar no tutorial da pagina, mas o R serve para recarregar

Submitted

oh awesome! I'll have to check it out again! I assumed the ammo count was a total count and not just whatever is in the magazine.

Submitted

Nice game! I definitely enjoyed trying the different types of weapons. I think this could do well as a controller/twinstick option as well, but the controls with keyboard and mouse were solid. 
I didn't realize that I had won until the nice outro animation :)

The points in the comment by NicolasGatien are definitely valid. That being said, I will keep an eye your for your BOSS RUSH jam game! 

Last note: Was I supposed to be able to  interact with the flying santa head? haha

Submitted(+1)

Hello! Got to the end of the game and tried all the weapons. I have a few points of feedback:

  1. I enjoyed the focus on more “boss fight” types of enemies.

  2. The enemy attack patterns felt basic in that most of them could be avoided simply by running in circles. Making them more complex so the player actually needs to dodge the projectiles instead of just running in circles would make the game more enjoyable.

  3. I found myself trying all the weapons, and eventually just sticking to the rocket launcher because it seemed like the best one (and most fun to use), but in future jams, instead of spending time creating multiple weapons I would try to make 1-2 weapons, and then add a TON of polish to them. Things like screenshake, indicators that show where your enemies will attack, particles, etc… can go a long way to make a game more enjoyable.

Great job!

Developer

olá amigo, não sei nem como te agradecer por ter feito um comentário tão preciso e informativo, considere me seguir, vamos fazer mais um jogo pra game jam "BOSS RUSH", ai no finalzinho de janeiro vamos publicar esse projeto futuro, e concerteza eu vou aplicar o que você falou, obrigado por ser a luz do fim do tunel para o nosso estudio!!!

Submitted

Feliz Natal!

Developer

Feliz nataaaalll!!!!!