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Santa's Sin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #90 | 2.041 | 3.333 |
Special Object Implementation | #107 | 2.041 | 3.333 |
Gameplay | #112 | 1.633 | 2.667 |
Enjoyment | #112 | 1.633 | 2.667 |
Visuals | #120 | 1.633 | 2.667 |
Theme Implementation | #121 | 1.633 | 2.667 |
Overall | #122 | 1.750 | 2.857 |
Christmas Feeling | #125 | 1.633 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
The game has a grappling hook mechanic that allows the player to move quickly and the grappling hook is in the form of a candy cane which is the special object.
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Comments
Hey guys! I actually think this one has a lot of promise! It just needs more polish.
A couple notes:
Good Job on submitting! And ultimately good entry!
Oh! FYI the discord FAQ does say you can fix bugs in the game after the end of the jam:
"May I update my submission during the rating period/after the jam has ended?
Yes, you may. You will not be disqualified from the competition if the changes consist of:
-Fixing bugs and errors
-Adding tutorials or any explanations on the game's mechanics
You may only add more content, levels and/or other features not previously mentioned after the jam is over."
The style looks cute. The song sounds great but for some reason I couldn't attack the enemies.
Thanks for the feedback! I will look into why that is happening. I will admit, due to time constraints, we had to leave the game in quite a buggy state, but then again that's probably how all game jam games are like when you first published them lol.