Hey guys! I actually think this one has a lot of promise! It just needs more polish.
A couple notes:
- When jumping it would be good to have the camera pan down so that the player could see what is below them.
- There should be checkpoints along the level so that when you die you don't have to start back at the tutorial.
- It's hard to distinguish the background and foreground elements. I think a lot of it has to do with the background pixel density being so much bigger than the foreground.
- Attacking is a bit of a pain as it requires precision clicking? With a platformer it's probably better to do a swing attack or something similar if close range. So creating an area in front of the player that will damage enemies.
- As noted in other comments there are a few bugs here is what I ran into:
- health pickups stopped working
- Sprites for two enemies were missing/grey squares (guessing santa was one of them?)
Good Job on submitting! And ultimately good entry!
Oh! FYI the discord FAQ does say you can fix bugs in the game after the end of the jam:
"May I update my submission during the rating period/after the jam has ended?
Yes, you may. You will not be disqualified from the competition if the changes consist of:
-Fixing bugs and errors
-Adding tutorials or any explanations on the game's mechanics
You may only add more content, levels and/or other features not previously mentioned after the jam is over."