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A jam submission

Night Shift SimulatorView game page

Make it through an unforgettable experience of a security guard during the night shift.
Submitted by Rjomba — 58 minutes, 50 seconds before the deadline
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Night Shift Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#173.0003.000
Graphics#173.5003.500
Overall#232.9822.982
Simulation Mechanics#283.1433.143
Fun#432.2862.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Love the feel of this game, weirdly, because it should be boring but it's not. I want a lot more from the sound, though. It would really benefit from spatial audio, even just 2D. It'd be good if there were a few different night sounds placed outside the space so that it changes as you walk around the parking lot and you can hear it change as you turn. (btw, the night sounds should be muffled when you're in the office room, especially if the door is closed) And more sounds within the space too. Like a drip from a gutter somewhere, or the very soft buzzing of the street lamps. Something that gives the player little things to hear when aimlessly killing time. Like in exams at school waiting for the time to finish, hearing every tiny shuffle and breath and tick.

The other thing is, damn this is so petty but I'm obsessed with the door. The squeak when it opens should go the other way when the door closes. The squeak doesn't happen at the same place when opening/closing, since theres a little delay at the start. And the door closing sound is a bit later than the animation. There's something really pleasing about opening and closing that door in this game, being the only thing you can do to affect your surroundings, and I'd really like to nerd out and make it ridiculously detailed - like hear the little latch inside click, at a slightly random interval each time - so you just end up doing it again and again and again and again. I spent a while walking to and from the little office room just to hear the change in my footsteps.

tldr I really like the ambience of the game and the environment has had a lot of detail, and I'd like for there to be as much detail for sound.

Developer

Thank you for such a detailed review! I tried to implement spatial sounds in my previous project but it turns out there is no free option out there. But the muffled night sounds in the cabin is a great idea as well as the lamp buzzing just like in that backrooms creepypasta. I definitely will add some extra details to the sounds and the environment (something that would make it a bit less comfortable over time :) )

Submitted(+1)

Very good at simulation

Submitted(+1)

good idea, there is work to do, lack of interactivity

Submitted

Played this game 3 times in 3 days.  And never get to finish it (occasionally closing  after 4AM :P )

It's like my new job, while the jam is on. 

The best game off gam , to play another jam games in it =). 

Kinda Creepy by start but really immersive inside. 


One thing i wish to add to this game - more activities and more random sounds of night life. Through whole game only the Door was my only best time killer it kinda frustrate me. =)

Can we ask administration to allow magazines with crossword on working place?) 

Developer

Thank you for playing! I wanted to add more interactions as well as some events during the shift but had to focus on the environment. Environment that would make you waste your time while having absolutely nothing in it to make you busy. Didn't think that people would actually like it. Now I consider updating it in the future.

Submitted

I actually had a lot of fun with this one! The pixelated graphics are really charming :)

Submitted(+1)

Really like the ambience this game gives!

Submitted

I loved the pixelation of 3d models, it reminds me of Factorio's art style. The sound effects were great and realistic. I liked the lighting and night sky since they really added to the scene. Great game!

Developer(+1)

Thank you! Hope you had some fun during the shift:)

Submitted

Like the atmosphere in the scene, especialy the surroundings and sky. I had the feeling that day would never come. That kind of serves as a simulation factor. =)

Developer

I'm glad you liked that. Thanks!