Tell us a little something about yourself!
Hi, my name is Chris.
I discovered Lisp after I learning in Haskell, and started reading Practical Common Lisp by Peter Seibel and fell in love with the idea of building my own little languages for every new problem.
I've been playing around with making games ever since I was really young. My brother and I would make Doom-style games with a 3d game editor called GCS.
For awhile I was working on "Reconstructing Cave Story" over on youtube, but I took an extended (permanent?) break from it because I was doing C++ wrong and I got exhausted from it. I usually point people to Handmade Hero, because it's very very good.
Anyway, I'm looking forward to the jam! Should be fun! I'll probably use my own SDL2 FFI library, because I remember having problems with not having control over the event loop in LISPBUILDER's SDL2.
Hi! I'm Eric Bergstrome. I live in Ottawa, Canada. I participated in the International Lisp Games Expo back in 2010 and had a great time. So I'm back for more!
Check out my website to see some of my past hacks including Lisp game jam entries: norstrulde
The latest standalone version of scheme2js (from 2011) can be found at:
http://www-sop.inria.fr/indes/scheme2js/
(source code, precompiled jar archive, and man page and links to several papers).
A demo (a simple raycaster) is at:
http://alexshendi.org/blog/demos/raycaster1/raycaste...
Source code can be found at:
http://alexshendi.org/blog/demos/raycaster1/scheme/r...
Other options using the Scheme->Javascript route are:
I hope this helps. Feel free to use some or all of this info.
Best Regards
Alexander
Hello! My name is John Croisant. I live in Illinois, USA. I am the maintainer of the CHICKEN Scheme bindings for SDL2. I have participated in a few game jams in the past using Python and Ruby, but this will be my first jam using a Lisp dialect. :)
I will be using this jam as a reason to create another example game for the bindings. I will also try to hang out in the IRC channel (my handle is "jacius") during the jam in case people have questions about using the bindings, CHICKEN Scheme, or SDL in general.
Hi there!
I’m Kooda, I’m french. I like making games and stuff just because I can. :Þ
For this jam I’ll be using CHICKEN Scheme and John Croisant’s SDL2 bindings since I used it a lot lately.
I enjoy functional and logic programming as well as procedurally generated content.
It’s the first jam I’ll be doing with Lisp so let’s see if I can make something!
Hello
I'm Christopher Carpenter (mordocai pretty much everywhere check https://keybase.io/mordocai).
I started playing with Common Lisp, switched to Clojure, and am now back to Common Lisp. I'm working on a roguelike with some pretty high ambitions long term (it'll morph to be more than a roguelike if all goes as planned) when I have the motivation but otherwise am mainly just working (Ruby/Javascript at work).
If I manage to finish a game for this jam it'll be my first ever fully implemented game in general as well as my first fully complete common lisp program. Both big milestones!
Hey everyone, I'm David Thompson. I have been working on a game engine written in Guile Scheme for the past couple of years called Sly, and I'm hoping that I can use this jam to develop my first real game using it. I'd like to create a vertical scrolling, bullet hell style shoot-em-up game during the jam.
Hey, I'm Jacob MacDonald! I'm a novice Lisp programmer and student, and I'll also be travelling for the first couple of days of the jam, so my expectations are super low. That said, I'm way more excited than I am pessimistic. This should be a great learning experience regardless of my individual outcome.
Welcome to the Jam! :) And welcome to the wild world of Lisp. It's quite acceptable to finish a little bit late, especially if other obligations eat some of your Jam time. The idea is to learn, share what you've learned, challenge yourself and create something interesting! Keep the group posted about your efforts, and come to #lispgames on freenode IRC
Hey, I'm Dan.
I've been playing with Clojure for the last few months, but yet to tackle a proper project with it. I'm currently backpacking in Sri Lanka, but I'll be firing up Vim, a REPL and some flaky 3G to collaborate with my friend Joe (in the UK) to make our first Clojurescript game. Who knows how it will turn out!
Good luck everyone!